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Synopsis

250 years ago, Ascalon burned . . .

Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king’s rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory.

Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won’t sign the truce until their most prized possession, the Claw of the Khan-Ur,is returned from the ruins of fallen Ascalon.

Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won’t give it up easily, and not everyone wants peace!

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Guild Wars: Ghosts of Ascalon
Average rating
3.3 / 5
A nice introduction
November 5th, 2014
The book is a nice introduction to the Guild Wars universe; even nicer for those that knew the Universe of 250 years prior (in the original game). Does an excellent job of showcasing the different races.
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1 review
Invisible like Ghosts
June 4th, 2014
This was pretty "meh" book, it was rather apparent that it was mostly about connecting the two games with heavy explanation of the way things have changed over the time period in between. The actually story of the book was less then the potential that could have been, the different races were portrayed as their stereotypes (for the above reasoning). I felt that the relationship between the Char and the Humans wasn't expanded on enough seeing as it was the main theme of the book, too many pages were set to the other races and the other events of the 250 years since Guild Wars 1
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1 review
Great for fans of Guild Wars
April 5th, 2013
Would highly recommend this book if you played the original Guild Wars and Guild Wars 2. Starts to tie the stories between the two games nicely.
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1 review

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