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Game Programming - Graphics eBooks

If you like Game Programming - Graphics eBooks, then you'll love these top picks.
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  • Programming Concepts in C++

    by Robert Burns ...
    Programming Concepts in C++ is one in a series of books that introduce the basic concepts of computer programming, using a selected programming language. Other books in the series use languages like Java and Python, but all focus on concepts and not on any particular language. The presentation of the material is the same in each language, and much of the text is identical. Code samples are ... Read more

    $4.99 USD

  • The Kerbal Player's Guide

    The Easiest Way to Launch a Space Program

    Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It’s making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space.KSP is incredibly realistic. When ... Read more

    $24.99 USD

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... Read more

    $11.99 USD

  • Game Design Vocabulary, A

    Exploring the Foundational Principles Behind Good Game Design

    Series series Game Design
    Master the Principles and Vocabulary of Game DesignWhy aren’t videogames getting better? Why does it feel like we’re playing the same games, over and over again? Why aren’t games helping us transform our lives, like great music, books, and movies do?The problem is language. We still don’t know how to talk about game design. We can’t share our visions. We forget what works (and doesn’t). We don’t ... Read more

    $22.99 USD

  • How to Make Your Own Video Game

    by M. Usman ...
    Table of ContentsPrefaceChapter # 1: Important Tips to Think About Before Making Your GameHave a Concrete IdeaDetermine Your AudienceConsider Your PlatformPick a GenreHave a Great TitleWork on GameplayBe RealisticChapter # 2: Coming up with Game IdeasRead BooksGet Ideas From MoviesUse Other GamesMix Different IdeasDay DreamBrainstorm with Your FriendsPay Attention to Your ... ... Read more

    $2.99 USD or Free with Kobo Plus

  • Android Game Programming by Example

    by John Horton ...
    COM057000 ... Read more

    $35.99 USD or Free with Kobo Plus

  • 3D Game Programming for Kids

    Create Interactive Worlds with JavaScript

    by Chris Strom ...
    You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game ... Read more

    $29.99 USD

  • XNA 4.0 Game Development by Example: Beginner's Guide – Visual Basic Edition

    by Kurt Jaegers ...
    This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an ... Read more

    $27.99 USD or Free with Kobo Plus

  • Animation

    From Concepts and Production

    by Hannes Rall ...
    This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent filmmaker Hannes Rall teaches you how to develop an animation project from the very start of conceptual exploration though to completed production. ... Read more

    $56.99 USD

  • An Artist's Guide to Programming

    A Graphical Introduction

    by Jim Parker ...
    Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating ... Read more

    $20.99 USD

  • Vulkan Cookbook

    Work through recipes to unlock the full potential of the next generation graphics API—Vulkan

    Work through recipes to unlock the full potential of the next generation graphics API—VulkanAbout This BookThis book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan APILearn techniques that can be applied to a wide range of platforms desktop, smartphones, and embedded devicesGet an idea on the graphics engine with multi ... Read more

    $39.99 USD or Free with Kobo Plus

  • Mobile Game Development with Unity

    Build Once, Deploy Anywhere

    Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on ... Read more

    $30.99 USD

  • Save Point

    Reporting from a video game industry in transition, 2003—2011

    by Kyle Orland ...
    In this collection of over 20 pieces of original contemporaneous reporting andanalysis, veteran game journalist Kyle Orland takes a look back at gaming's "awkward adolescence" in the early 2000s. In doing so, he examines the technological, cultural, and business forces that were roiling the industry during this important transition period, gleaning modern lessons from a time when video games were ... Read more

    $4.99 USD

  • Homo Ludens

    A Study of the Play-Element in Culture

    An essential reference for all game designers, this 1938 classic is “a fascinating account of ‘man the player’ and the contribution of play to civilization” (Harper’s).In this classic evaluation of play that has become a “must-read” for those in game design, Dutch philosopher Johan Huizinga defines play as the central activity in flourishing societies. Like civilization, play requires structure ... Read more

    $15.99 USD

  • Learning Python

    Powerful Object-Oriented Programming

    by Mark Lutz ...
    Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages.Complete with quizzes, exercises, and ... Read more

    $46.99 USD

  • Game Over

    How Nintendo Conquered The World

    by David Sheff ...
    More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics. ... Read more

    $13.99 USD

  • A Quick Guide to c# with Unity

    Quick Guides, #1

    Series Book 1 - Quick Guides
    Why this book can help you to get started fast with C# in UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled "A Quick Guide To", and does just this. In this book series, you have the opportunity to get ... Read more

    Free

  • The Tetris Effect

    The Game that Hypnotized the World

    by Dan Ackerman ...
    The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum ... Read more

    $15.99 USD

  • A Quick Guide to Card Games with Unity

    Quick Guides, #5

    Series Book 5 - Quick Guides
    Why this book can help you to get started fast with Card Games and UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a specific topic and get started fast.This book is part of a series entitled "Quick Guides", and does just this. In this book series, you have the opportunity to get ... Read more

    Free

  • Video Game Storytelling

    What Every Developer Needs to Know about Narrative Techniques

    by Evan Skolnick ...
    UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how ... Read more

    $13.99 USD $11.99 USD

  • Grokking Algorithms

    An illustrated guide for programmers and other curious people

    "This book does the impossible: it makes math fun and easy!" - Sander Rossel, COAS Software SystemsGrokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex ... Read more

    $34.99 USD

  • A Quick Guide to Procedural Levels with Unity

    Quick Guides, #2

    Series Book 2 - Quick Guides
    This book is part of a series entitled Quick Guides, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right into the information that you really need. Of course, you can, after reading this book, move on to more comprehensive books; however, quite often, you may have little time to complete a project or to get ... Read more

    Free

  • Super Mario

    How Nintendo Conquered America

    by Jeff Ryan ...
    The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares ... Read more

    $14.99 USD

  • Minecraft For Dummies

    Craft yourself an amazing game of Minecraft!More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginners guide, you will quickly grasp how to play ... Read more

    $6.99 USD